Monday 17 September 2018

Opening up and setting free - the Korg Prologue way

Prologue (photo: Korg.com)

Korg Prologue has seen the light of day as a flagship analogue polyphonic synth, and as it was highlighted here at that point, it had a particularly unique feature among its many attributes that designated it "Best in show" synth at NAMM 2018.

It possesses a digital engine, too, and the user-definable custom oscillators and effects in it were, philosophically, an unprecedented move by any manufacturer in this class of instruments.

If we take away all the technical and musical details, what Korg and Prologue did was almost shocking in a world where individuality is most often seen as something only achievable by limiting the user by what the manufacturer defines as boundaries.

Prologue has taken a diametrically opposite approach, and with the promise and delivery of a software development kit, anybody with sufficient knowledge could write his/her own oscillator module and effects. Naturally, there is always a limitation of the platform in terms of real-time processing power and memory. However, in all other respects the decision to offer such ability to the user suddenly meant that the only limitation was now the user's ability and imagination.

We are now some months after the release of the development kit, or SDK for short - hence one feels compelled to return to this topic at this point when theoretical promise of a creative possibility has become actual reality.

DirtBoxSynth have released not one, but a series of custom oscillators.

FMonsta1 & FMonsta2 have added wavetable and FM synthesis capabilities to the Prologue multi-engine, with eight instantly controllable parameters (via the copious offering of knobs). SUPAwave added PWM-based oscillator with phasing-like effects possible via two different half-waves. ORGANism has added an organ where the harmonics can be controlled in numerous ways, so as the authors called it, the oscillator is an organ with a twist - almost literally...

Custom digital effects have also seen the light of day, an autopanner, a high-gain distortion simulator AMPitand a custom filter pack.

Why do the examples set by Korg and the set of custom OSCs and effects by DirtBoxSynth matter, beyond the obvious sonic aspects?

There is an age-old debate, often even battle, between advocates of closed and open platforms. In the area of computing, especially personal computers, this has raged on and on for decades.

In the creative sector, which is inevitably blending computing with the arts, Prologue is a very brave incarnation of the more open platform philosophy. Again, to stress, this is not a small manufacturer nor some enthusiast gizmo, like some open source initiatives that can deployed on a Raspberry Pi.

No, this is a flagship synthesizer keyboard from one of the 'Big Three' manufacturers... Instead of imposing on us the predefined limits of an instrument, it lets the techie musician loose in the world of sound generation and processing.

Also, it is a testament to the way in which modular design and software interface definition coupled with clear tooling enables the techie creators. Also, the application programmer's interface (API) is streamlined, clean and clear- which is always a crucial factor in enabling the third party developers. Another important aspect in an API definition is where the owner puts the abstraction boundary, misplacing this can over-complicate the interface (in one case) or not give enough power to the developer (in another case when it wants to stay very abstract as interface).

 The SDK is, as examples above prove, eminently usable and facilitates the creation and deployment of a range of different customised modules.

Interestingly, it remains, in this class of instruments, a unique experiment where the concept of loadable modules is not limited to the manufacturer's own offering (as, for example, plug-outs are).

Whilst some still see the solution to product differentiation as something achieved with highly restrictive approaches, Prologue manages to be a rather individual presence in the synth landscape - and it does this via a philosophy that hands the tools over to the techie musician...



Wednesday 12 September 2018

New Yamaha MODX - an FM synthesizer Groundhog Day

Photo from GearNews

As very recently "leaked", Yamaha is releasing a new digital synth at a surprisingly attractive price point. The MODX is essentially a cut-down cheaper version of the Montage two-engine synth from a few years ago.

It is, once again, an FM + AWM2 synth that, as a powerful combination, we could get used to since the late 1980s when SY-77 demonstrated the capabilities of the combo.

Yamaha did not call the Montage a workstation, as it really wasn't one - but its trimmed version MODX is now being called a workstation. Well, Yamaha called even the Genos, an arranger on steroids, a workstation... Since Ensoniq and Korg long ago have established the very definition of what a synth workstation is, we can  abandon any and all hope of Yamaha respecting fundamental instrument categories.

While this may be an intentional overstating to mask the glaring stagnation (in terms of lack of actual synth innovation), it is all the more audacious when we look at the leaked specs of the MODX.

What is very telling again is what Yamaha has not done in the MODX.

The FM engine is still a repeat of the usual 8-operator affair - which is an FS1R cut in half. Actually, much less than half.

FS1R, the supreme FM monster from almost two decades ago, had 16 operators - but they were also of voiced and unvoiced types. Add formant filters and the ability to sequence formant movements, to create absolutely unique sounds.

Just to be superbly annoying, it was rapidly discontinued by Yamaha - a great role in this was played by Yamaha's shocking inability to see the potential everybody raved about. Thus they never even provided software tools that could enable the user and allow one to capitalise on the unparalleled and truly novel capabilities inside the box - only a freeware (hobbyist-created) app exists. The customised SoundDiver could not access the formant sequencing capabilities at all, but at least presented the thousands of parameters in some usable form.

Then there was also the EX5/EX7 - with their multi-engine combination, which even today can blow a sound designer's socks off. All the more remarkable, as we have had since then the OASYS and Kronos from Korg, as multi-engine synths.

In 2018, MODX, with all the hype and "leaking" of an "exciting" new FM synth, it begs a few questions.

What is Yamaha doing three years after Montage, and almost two decades after FS1R, in their R&D labs? Especially as MODX is not only a repeat of an earlier synth engine combo, but it still represents a vast step back from what their earlier synths could do.

With touch screen and outboard software that is possible nowadays, considering the many years that have gone past since the arrival of this dual synth engine, is there any interest whatsoever in Yamaha to give not just performers but synthesists / sound designers abilities that, no pun intended, sound like they are dated 2018? At least 2001 please?

Yes, sample storage has been increased and we can bet that Yamaha sound designers have created (on top of what Montage has) lots of superb presets. We can bet the quality of the AWM2 section is top notch.

However, while all too busy with blurring of very well-defined and long-established lines between product categories, the absolute lack of innovative thinking is depressing (if we discount the so-called superknob from Montage, present also on MODX - but that is merely an element of the user interface).

From business perspective, it is understandable, if one can release the same thing over and over again, and it sells. MODX will sell extremely well probably, as it is very attractively priced for what is under the bonnet.

Yes, it seems to be a powerful FM+AWM2 combo, but we can't even say it is state of the art. It is not even a repeat of 2001, with AWM2 added to it.

Frankly, it is hard to imagine what an FM engine from the FS1R could do when combined with the sample-based engine nowadays, considering what it was capable of on its own. Imagine that with touch screen and a proper software to leverage the formant sequencing.

We are stuck in a Yamaha groundhog day - not only MODX repeats essentially a dual synth engine for the Nth time, but it also repeats just one metaphoric day of the timeline - i.e. we cannot even go back further in time, in order to resurrect much more potent Yamaha engines of the past.