Showing posts with label music workstation. Show all posts
Showing posts with label music workstation. Show all posts

Saturday, 6 June 2020

The great escapes... of the music making process


From the first rhythms of hitting two stones together in a cave to a music workstation packed in our luggage, music and its creative process staged four great escapes from their confines. 

The hugely disruptive inventions, which caused those great escapes, are now taken for granted - because their results changed our world so significantly. 

Arguably, the first musical scales and their reproducible definitions, which were used to tune musical instruments, essentially allowed the creation and playing of music to travel from one person to another. Pythagoras certainly has a big claim in that department, and his scale has shaped even metaphysical musings on music and its significance for several millennia.

However, learning and reproducing music has remained a superbly tedious process. It could take even up to ten years to become an ecclesiastical singer in the early Middle Ages, as the only rudimentary musical notation available to the monks merely captured a vague outline of the musical piece. 

The so-called neumatic notation was merely indicating, for example, whether the melodic line was going up or down. Singers learned compositions by listening to, and repeating, others.


The first truly great escape of music came from the colossal idea of a Benedictine monk in the early 11th century. 


Guido of Arezzo
has had the phenomenal idea of working out a musical notation that allowed musicians to reproduce a piece of music on sight. He also invented a method of teaching, and even to the Pope's great surprise, a score could be instantly performed by boys who have never seen or heard the musical piece before.

This was absolutely unheard of until Guido's invention of modern staff notation. A score could be sent to singers somewhere else, and they could instantly reproduce the chant...

More than a thousand years later we take it for granted that someone can produce a score, send it or publish it to others, and it is a truly ordinary concept for us that anybody who understands the notation is able sing or play the composition on sight, anywhere else in the world.

It is somewhat amusing to think that many centuries after Guido, some tried to lock music up behind certain walls. 

The most famous example is that of Allegri's Miserere, which was considered so divine that its score was not allowed to 'escape' the walls of the Vatican... Only three authorised persons were given transcriptions of this indeed sublime work.

Imagine the pleasure that Guido would have felt, if he had seen a young musical genius called Mozart listening to the piece during a visit to Rome, and then transcribing it from memory... 

Thus, Allegri's masterpiece had literally escaped the mighty walls of the Vatican.

Still, music remained an ephemeral wonder. One had to be physically present at a performance, and once having listened to it, one could only rely on one's memory to evoke the sounds and emotions of the work. 

One may not have had the means to attend performances, and one's access to certain types of music performed in certain settings may have been limited or completely made impossible for one's entire life.


Thomas Edison's humble wax cylinder has changed everything in 1877. 


True, it was shockingly rudimentary by today's standards, but suddenly, any musical performance could be recorded and reproduced elsewhere, any number of times, by practically anybody.

For us, it seems absolutely banal that ephemeral musical performances could be preserved for posterity - or that one could repeatedly listen to performances by musicians one could not meet, from venues one could not access.

This initial, and later immensely developed, recording technology allowed radio and all other broadcasts, too in the years and centuries that followed.

It may not seem like an invention that had direct and vast impact on music creation, but... composers were no longer creating pieces of music that were laying around on pages of scores that were only usable by trained musicians, and audible only by people who could attend performances by such musicians. 

Composers could create musical scores that were recorded once in a recording studio, and then their creations could reach millions of people scattered around the globe, who could listen any number of times to their beloved musical favourites. 

This even had impact on the format and content of what they composed, e.g. in popular genres some songs 'had' to fit onto certain mediums in terms of duration.


Dave Smith's & Chet Wood's invention of MIDI in 1981 brought us the next great escape of the music creation process.


Imagine if Bach had had a MIDI keyboard and the means to record MIDI information... His ephemeral (and reportedly stunning) improvisations could have been captured for posterity, and reproduced instantly as if he had been sitting at the keyboard. 

MIDI, or the musical instrument digital interface, became the perhaps most stable standard that could carry not the sound, but information of the actual musical events in a musical performance. 

It encoded, in a form universally understood by any MIDI-capable instrument and software, the musical notes, the way in which they were played expressively by the musicians, and heaps of extra information of that very performance. 

Musical compositions created on digital instruments and computers could be instantly transformed into a musical score, passed to entire orchestras as a finished piece of music noted down in traditional form. Guido would have loved to see this...

We may take it for granted, but for the first time in mankind's history, musical notes and their performance details could be instantly captured, reproduced and developed further, sent to someone else to collaborate on quasi-instantly... The actual musical composition process suddenly escaped any physical confines of locality and time. 

One could return to a complex composition weeks later and continue where one had left off... One could instantly recall elements of a work, could change it, elaborate on it... 

It also brought another type of escape: a break from human limitations

Imaginative and revolutionary composers could now develop pieces of music that were literally impossible to perform by humans, no matter how technically gifted they may have been as players. In terms of complexity and tempo, MIDI allowed the creation and reproduction of compositions that could never have been born without it and the instruments that could turn MIDI information into sounds. 

Only a few years later, the next great escape of music creation & production occurred.


The 1980s have brought us the affordable and portable music workstations that eventually made the entire music creation process, from composition to mixing to mastering, fully portable...



Ensoniq
and Korg were at the forefront of this revolution, if we don't count the Synclavier in the late 1970s or the Fairlight CMI, which were pricey inventions in their initial incarnations. These were for quite some time confined to high-end studios or were in the hands of established successful musicians who could afford them. Also, in terms of features, they were not yet the end-to-end music production tools that later workstations at a fraction of price have become.

However, workstations like Ensoniq ESQ-1, Korg M1, and their vastly powerful successors have changed everything. With their immense sonic range, on-board effects, MIDI recording and editing, even multi-track digital recording and mastering, allowed one to pack the studio into a bag... and take it anywhere. 

Later the arrival of purely software workstations running on personal computers, especially laptops, truly made the music studio portable. 

Not just the composition, but the entire music production process has become something that one could pack into a bag, travel with, unpack during travel or on arrival, pour the fruits of one's labour into other equipment... or make even a CD master copy without using any other tool. 


Where would the next great escape come from? What could it be?

Perhaps we lose our dependence on the instruments and studio production tools packed into a mighty software or hardware workstation? Maybe the next great escape comes from outside music technology, in the form of wearable and implanted tech... 

We might see the 'escape' of the very early stages of the musical creation process, i.e. turning thoughts directly into compositions that can be downloaded to anything or anyone else, without the reliance of an external musical instrument to first play it on...

We could think up perhaps musical pieces, sounds, soundscapes, directly translate them in our heads into audible and reproducible works, which then can be transferred to others... without having a laptop or a bulky synth workstation carried around with us. 

Whatever it may be as a next disrupting and world-changing step, for now, we can just reminisce on where we ended up since a humble monk in an Italian monastery wanted to write down music that could be instantly understood and reproduced by others...


Wednesday, 12 September 2018

New Yamaha MODX - an FM synthesizer Groundhog Day

Photo from GearNews

As very recently "leaked", Yamaha is releasing a new digital synth at a surprisingly attractive price point. The MODX is essentially a cut-down cheaper version of the Montage two-engine synth from a few years ago.

It is, once again, an FM + AWM2 synth that, as a powerful combination, we could get used to since the late 1980s when SY-77 demonstrated the capabilities of the combo.

Yamaha did not call the Montage a workstation, as it really wasn't one - but its trimmed version MODX is now being called a workstation. Well, Yamaha called even the Genos, an arranger on steroids, a workstation... Since Ensoniq and Korg long ago have established the very definition of what a synth workstation is, we can  abandon any and all hope of Yamaha respecting fundamental instrument categories.

While this may be an intentional overstating to mask the glaring stagnation (in terms of lack of actual synth innovation), it is all the more audacious when we look at the leaked specs of the MODX.

What is very telling again is what Yamaha has not done in the MODX.

The FM engine is still a repeat of the usual 8-operator affair - which is an FS1R cut in half. Actually, much less than half.

FS1R, the supreme FM monster from almost two decades ago, had 16 operators - but they were also of voiced and unvoiced types. Add formant filters and the ability to sequence formant movements, to create absolutely unique sounds.

Just to be superbly annoying, it was rapidly discontinued by Yamaha - a great role in this was played by Yamaha's shocking inability to see the potential everybody raved about. Thus they never even provided software tools that could enable the user and allow one to capitalise on the unparalleled and truly novel capabilities inside the box - only a freeware (hobbyist-created) app exists. The customised SoundDiver could not access the formant sequencing capabilities at all, but at least presented the thousands of parameters in some usable form.

Then there was also the EX5/EX7 - with their multi-engine combination, which even today can blow a sound designer's socks off. All the more remarkable, as we have had since then the OASYS and Kronos from Korg, as multi-engine synths.

In 2018, MODX, with all the hype and "leaking" of an "exciting" new FM synth, it begs a few questions.

What is Yamaha doing three years after Montage, and almost two decades after FS1R, in their R&D labs? Especially as MODX is not only a repeat of an earlier synth engine combo, but it still represents a vast step back from what their earlier synths could do.

With touch screen and outboard software that is possible nowadays, considering the many years that have gone past since the arrival of this dual synth engine, is there any interest whatsoever in Yamaha to give not just performers but synthesists / sound designers abilities that, no pun intended, sound like they are dated 2018? At least 2001 please?

Yes, sample storage has been increased and we can bet that Yamaha sound designers have created (on top of what Montage has) lots of superb presets. We can bet the quality of the AWM2 section is top notch.

However, while all too busy with blurring of very well-defined and long-established lines between product categories, the absolute lack of innovative thinking is depressing (if we discount the so-called superknob from Montage, present also on MODX - but that is merely an element of the user interface).

From business perspective, it is understandable, if one can release the same thing over and over again, and it sells. MODX will sell extremely well probably, as it is very attractively priced for what is under the bonnet.

Yes, it seems to be a powerful FM+AWM2 combo, but we can't even say it is state of the art. It is not even a repeat of 2001, with AWM2 added to it.

Frankly, it is hard to imagine what an FM engine from the FS1R could do when combined with the sample-based engine nowadays, considering what it was capable of on its own. Imagine that with touch screen and a proper software to leverage the formant sequencing.

We are stuck in a Yamaha groundhog day - not only MODX repeats essentially a dual synth engine for the Nth time, but it also repeats just one metaphoric day of the timeline - i.e. we cannot even go back further in time, in order to resurrect much more potent Yamaha engines of the past.

Friday, 27 April 2018

Shaping sounds... with good KARMA


One doesn't normally start a music technology-related piece with a (for all the wrong reasons) alleged and memorable expression from a former president... However, KARMA is perhaps one of the most "misunderestimated" technological innovations out there...

Some have asked recently in some synth groups whether KARMA is basically an arpeggiator of sorts. Well, that might be just one ice crystal on the tip of an impressive iceberg... and as KARMA has many modes, generated effects, and quite some depth of parameters, a number of its capabilities are exemplified below with some techie elements, too.

Korg KARMA workstation
KARMA (Kay Algorithmic Realtime Music Architecture, named after its inventor Stephen Kay) has had its debut on the Korg Karma music workstation. Latter has been used by Peter Gabriel, Rick Wakeman, Vangelis, Herbie Hancock, to name just a few...

Subsequently the technology was incorporated in flagship workstations like the Korg M3, OASYS, Kronos, but also as separate software app that can be used with e.g. the Yamaha Motif series synths, too.

Well, while it can be used as an extremely powerful and quite unprecedented generator of musical accompaniments, it has modes (or in proper KARMA terminology, generated effects or GEs) that possess some really dazzling capabilities.

True, it generates MIDI events basically - but  one must not think of MIDI events just in terms of musical notes. KARMA can actually control many aspects of the sound, hence it can actually be a powerful sound design tool, too. It is at its most powerful when integrated closely with the synth, so that coupling between the user interface (think of M3 or Kronos's panel of sliders and switches) and what it controls is tight.

Many of its GEs can create complex musical sequences whilst monitoring what one plays. The myriad parameters, which one can have real-time access to, elevate the resulting melodic and percussive lines far beyond the stereotypical and often robotic arpeggiator outputs. Real-time control of note randomisation, swing, generated pattern complexity etc. can give the resulting sequences a surprisingly human feel.

The fact that vast sets of parameters can be organised into so-called "scenes", and transitions between these can be done instantly while playing, means that user can build up different sections with helpful assistance from KARMA.

This clip shows some examples by Stephen Kay, with KARMA scenes and controls on the Korg M3. Some  subsequent clips are taken from the net, but unashamedly from one's own tracks, too, where at least one knows exactly what was done with KARMA settings and why...


The areas where KARMA really starts to cross into a whole new realm is where its GEs create realistic imitations of how some instruments are played. Hammered dulcimer can be played with stunningly realistic action, as a section of this clip illustrates on the Kronos workstation - and one has fine control over how that hammer action shapes and decorates the resulting sound.


Similarly. KARMA can imitate strumming and specific ways of playing ethnic instruments with typical phrasings - from guitars to sitar. There aren't many things as annoying as a sitar or a koto that sounds like a keyboardist played it on a keyboard with some sitar or koto samples... KARMA's assistance in performing realistic triggering of notes and phrases of even fiendishly difficult instruments can be quite surprising.

However, one is very free to apply such KARMA modes or GEs to eminently different things - try run a "gong roll" effect on the decay parts of a piano sound for instance, stand back and admire what happens - a pulsating ambient texture unfolds.

The harmonic "modes" or GEs are hard to describe until one hears the effects. Not only they create chord structures, but also they can subtly alter and move notes, creating shifting textures. The exemplified section of this track was created with a  modified Korg M3 combi, which uses subtle KARMA movements that slowly shift and decorate the ambient music-like textures.

Often the MIDI events are so rapid and subtle, that they do not actually fully trigger notes - but their effect on patches can be quite interesting. Some of the so-called "pad holder" GEs used with, one can guess, pad-type sounds can really move and blend things, creating interesting sonic textures.

One can unleash KARMA effects on patches that benefit from gated GEs and such, the MIDI control events ending up moving and shifting the sounds in ways that can give countless ideas in sound design, too.

Korg M3 workstation
This clip shows two Korg M3 modules connected together, and a lot of inventive custom programming allowing the improvisation to benefit from touchscreen controls changing parameters, while KARMA is creating the ambient sonic textures.

One, perhaps not every day used, ability of KARMA surfaces when one has the audacity to use a certain mode or GE for something entirely different compared to what it was actually meant to be used for.



Why not use something intended for a piano chord frenzy on a rich choral patch to create some interesting motions and atmospherics? The first section of this track inspired by Cordoba Cathedral is an example of this.


Or why not use gated GE to move some sounds around? Opening part of this track and the main motif uses this to add a lot of animation, as certain patches can react quite pleasingly to the KARMA controls (instead of merely hearing e.g. a panning effect).

KARMA ticking along with different scene settings while one builds up a largely improvised track can result in immediately usable results, for example a track dedicated to the Hubble space telescope has had the percussion and bouncing background patterns entirely created with KARMA scenes, which were set up before the improvisation session started. Clean up the result, add some ambiental intro and outro... and there it is.

Speaking of improvisations, the middle section of this semi-ambiental and new age-ish track was set up with two KARMA modules ticking along and playing calm inter-twined motifs on sitar patches... while improvisation could be layered on top.


Wave sequencing is also an area where the technology can create real time controllable sonic magic, if the synthesizer controlled by KARMA can do wavesequences - as exemplified in this clip . Latter  shows the KARMA software that can be used on a computer, while it controls the connected synth, if latter has no built-in KARMA.

Can KARMA be used to bridge musical traditions several centuries apart? Well, yes, two of its modules with real-time controls provided backdrop and the electronic swells for a track that used a theme by John Dowland (Flow My Tears, 1600) and projected it into the sci-fi atmospherics of a Philip K. Dick-inspired album project.


The eternal discussion can ensure of course: what percentage of human input is at work, and how much is done by the algorithms...

Well, perhaps one is biased after years of interesting idea-triggering KARMA experiments, but the fact is that what makes the technology perhaps so non-obvious is actually its greatest strength: it has myriad, truly myriad, parameters one can set up and control also in real time.

So the human input cannot be ignored in setting up the desired KARMA scenes and the parameters of each. Even custom GEs can be created at will... As any tool, this, too it can be used for mechanical results or something human and creative. The difference is in the user, not the tool...

True, once it is set in motion, it runs along the human player, monitoring what is being played on the keyboard or in the incoming MIDI information set to trigger it. So one can forgive some beliefs that it is "just" a complex accompaniment generator.

However, the delimitation line between the human user and the tech at his fingertips is a very blurry one. Even mere step sequencers and arpeggiators in the right hands (think of Tangerine Dream's or Klaus Schulze's trailblazing and mind bending sequencer jams) can be astonishing creative and performance tools.

KARMA is light years beyond step sequencers and arpeggiators... so with all the philosophical doubts and debates one might have, we cannot consider it a robotic add-on in the creative or performance processes in studio or elsewhere.

Like everything else, it can be used for utter robotics, sure... but one can only blame one's own affinities and imagination if rigid patterns are the only things coaxed out of this technology...

Korg Kronos workstation with latest incarnation of KARMA technology