Showing posts with label digital synthesis. Show all posts
Showing posts with label digital synthesis. Show all posts

Sunday, 21 February 2021

Digital genius: Happy Birthday Wolfgang Palm!

 


On Wolfgang Palm's birthday, it is difficult to enlist just how revolutionary his synthesis method, and the resulting synthesizer, was in the late 1970s.

What the public later became acquainted with under the name PPG Wave was the result of sublime inventiveness and practical genius. 

Palm invented the synthesis method based on rapid cycling through tables of waveforms, the resulting spectral richness and truly unique character of the sounds making it instantly recognisable. 

The key distinction between what some call wavetable synths (which play back complex waveforms, even entire sounds from digital samples) and Palm's method was the use of single-cycle waveforms in tables that the digital circuitry was sweeping / cycling through. Controlling the tables of waveforms, the way in which the sweeps were done etc. one could create astonishing sounds.

Palm's practical engineering genius was not just in the construction of the early prototypes that were fully usable as musical instruments, but also in the creation of the wavetables. Most of the PPG Wave and Waveterm "factory" wavetables are to this day absolute classics, and many digital synths and samplers have imitations or recreations of these classic and unique sounds. 

Nobody sounded like Edgar Froese and Tangerine Dream in the very late 1970s and in 1980, as they were the supremely "lucky" electronic musicians to get their hands on early incarnations of Palm's invention.

If we listen today to Froese's Stuntman solo album and Tangerine Dream albums like Tangram and Exit, we are still struck by the beauty and the timeless nature of the sounds emanating from the PPG Wave synths.

Later it permeated electronic music genres ranging from space ambient to synth-pop, the number and kind of artists using the PPG synths is staggering. One finds the characteristic sounds on everything from A-ha to Ultravox records.

A testament to the enduring value of the synthesis method is that Waldorf synths have brought us many immensely beefed-up variants (including plugins that recreate the classic PPG Wave versions' sounds). 

Waldorf Wave, a hugely expensive monster, was one example - but much more affordable and powerful later incarnations of the technology are with us today. 

Waldorf microWave and Blofeld are just two examples, and Behringer have also announced that they would create a PPG Wave clone. At which point one has to mention that the latter had analogue filters, which gave it extra character - and Blofeld for example models these filters digitally.

Happy Birthday Wolfgang Palm and huge gratitude for revolutionising the electronic sound landscape!




Friday, 10 January 2020

Wave futures now: the novel Korg Wavestate synthesizer

Korg Wavestate (photo by Korg)


Wave sequencing exploded into public consciousness with the Korg Wavestation at the beginning of the 1990s.

The synth engine's core concept was innovative and powerful enough for this type of synthesis to survive well into the 21st century - not only as software synth re-incarnations, but also as key parts of flagship workstations like the OASYS and Kronos.

There are many reviews and demos out there of the new Wavestate synth, so here one would focus on the specifics of wave sequencing (as there are occasional misunderstandings in various forums or different digital waveform-based synthesis methods are conflated), and would highlight the central idea that truly makes the Wavestate a stunning development in wave sequencing synthesis.

The synthesis method pioneered by the Wavestation is not to be confused with mere memory-stored waveforms-based synthesis, where digital samples are just played back from memory as the oscillator part of the synthesis chain. In this sense, "romplers", as some call these, are very far from wave sequencing. Similarly, the PPG Wave-like revolutionary wavetable synthesis is eminently different, in that case we have snippets (e.g. single-cycle periods) of waveforms stored in adjancent tables of samples, and the synths is sweeping across these tables in a cyclical fashion.

The crux of the wave sequence-based synthesis is that waveforms played back from memory can be, well, sequenced: one can define consecutive time slots during which different digital waveforms' samples are played back. One can have cross-fade between these, again with pre-defined duration - or no cross-fades at all, i.e. the different waveforms abruptly transition from one to another.

Even if, absurdly, one has never heard wave sequenced sounds by 2020, it is perhaps easy to imagine the sonic possibilities.

If one wishes long evolving pads, then one can use in the wave sequences long cross-fade times with atmospheric sounds used as individual "slots" in the wave sequence. The result can be a moving, changing, evolving sound that is eminently different from other synthesis methods' results.

If one wishes to achieve rhythmic sounds with lots of changes and even full-blown grooves, then one can assemble a wave sequence with the desired timings, loops, and no cross-fades at all, for example.

Transitioning rapidly between components of the wave sequence can lead to phenomenal spectral movements, especially if one can alter the individual parts of the wave sequence.

The possibilities are endless... and Wavestation has rightly become one of the most unique-sounding and characteristic synths of recent decades, with instantly recognisable sounds.

In OASYS and in the Kronos HD-1 engine one could have the joy of finding the full wave sequencing capabilites of the mighty Wavestation, with some extra features added in - including user interface aspects, whereby managing wave sequences has become sublime via large touch screens.

Then comes the Wavestate...

If one has heard and/or grasped the essence and the possibilities of wave sequencing synthesis, then one can perhaps imagine what happens when KORG decides to add individual real-time control to all key parameters of wave sequences, structures them into multiple so-called lanes - and even adds randomisation capabilities.

Not only one has now real-time control via knobs in order to on-the-fly alter the wave sequences' component parts, but there are deep modulation possibilities for these parameters.

Well, with the many examples provided on SoundCloud, one doesn't have to merely imagine the resulting sonic power.

Thus, Wave Sequencing 2.0 is not an overstatement.

The cherry, well, a whole orchard on the cake is that Wavestate has numerous classic and digitally modeled filters (incl. those from the legendary MS-20 and Polysix), up to 14 simultaneous effects (incl. the perhaps most realistic and astonishing reverb, the O-Verb available on Oasys and the later Kronos), and even vector synthesis (via a joystick that we have seen on previous flagship models).

Latter allows real-time control between 4 layers of sounds, and the movements of the joystick can be captured and reproduced as part of the synth patch.

There are gigabytes of on-board waveforms, including the full Wavestation offering... so user can spend quasi-infinite amounts of time creating wave sequence Universes...

Photo: Korg



Friday, 12 April 2019

Early Muse - a free set of Korg Kronos patches of Medieval instruments



Time travel occasionally takes less of a challenge than those described in ample volumes of sci-fi literature and theoretical physics...

Based on a number of samples of Medieval instruments encountered over the years, 24 free programs for Korg Kronos workstation have been created, in a program bank called Early Muse.

The sounds are those of wind, string and percussion instruments used in the Middle Ages and the Renaissance period - and whilst some are rare, others are still in use today.

The embedded video runs through the 24 programs, which mostly use just room reverb for a natural sound - except some that show what happens when the Kronos effects engine is thrown at the ancient instrument sounds and projects them into the future...

The information on YouTube also contains the Dropbox link to download the sample and program files that are understood by Korg Kronos. It should work on all Kronos versions, and the list of programs is below.

Programs with SW1 control will shorten the release, like a damping effect - if damper pedal available, can map the control accordingly.


  • Hackbrett SW1        
  • Lion Harp SW1        
  • Cimbalon             
  • Psalter SW1          
  • Psalter2 SW1         
  • Kanun SW1            
  • Kanun2 SW1  - the double instrument         
  • Nyckelharpa          
  • Nyckelharpa Symp     (just the sympathetic strings)
  • Lute                 
  • Strings Trio SW1     
  • Dudy                 
  • Gralla               
  • Kortholt             
  • Garklein             
  • Wind Trio            
  • Riq C4-B4   - this and below tuned in D, note ranges listed for the different hits
  • Bendir E4-B4         
  • Tar E4-B4            
  • Syrien E4-B4         
  • Nyckelharpa Layers  - strings and sympathetic strings together with long release
  • Nyckelharpa Space    - using a vast O-Verb effect
  • Garklein Mystery JSY+  - delay and chorus for an outer space feel, JSY+ changes chorus amount
  • Gralla Mystery JSY+  

The demo has a few accidental notes, as one loses the will to live making the video going through all of the programs :)...

Enjoy the time travel, what better tool for it than Kronos, the God of Time ... 



A very useful tutorial on loading, if needed, individual programs can be seen here:




Wednesday, 6 March 2019

Horses for courses... and dogmas for decorum



The British expression "horses for courses" originated from the world of horse racing, and it means that different things are best suited for... different things, as certain horses were better suited for certain types of races.

Despite a horse racing parallel, this post would take a leap into the field of sound synthesis methods (and the hype around them) - hence the reason for the expression might become apparent shortly.

So... this post was triggered by a recurring question seen on forums: why doesn't somebody make an analogue FM synth (in specific context, meaning multi-operator complex FM synths)?

Another trigger was  a "demonstration" of "wavetable synthesis" done some time ago with 2 analogue waveforms, triumphantly stating that this is proof that it can be done via analogue means.

This is the point where, in some minds, the analogue synthesis methods move from a solid technological sphere into a realm of fetishes. It is also a perfect example for the case when the astute 'horses for courses' principle is clearly being violated.

Yes, analogue synthesizers have superb capabilities and a distinct personality - unique even, in some cases.

Vast research and development efforts have been spent by companies of all sizes in attempts to perfectly imitate the "analogue sound". Their imperfections and instabilities are one of the, if not the, most crucial features that give them their unique sound. Emulating these imperfections via digital means only seems simple, but actually it is a fiendishly difficult and complex task.

Yamaha DX7
However, if one sees analogue synthesis, due to all its merits and stemming also from undoubtedly hyped discourses on quite ill-informed forums, as "the" method to apply to everything, then one commits a fundamental technical and conceptual error.

This leads to proposals like the mentioned case of making a multi-operator FM synth to "beat" the digital beasts dating all the way back to the era-defining DX7.

It can be imagined, and to an extent, even created in a lab - yes, technology certainly allows it. However, it would be eminently pointless and a supreme waste of effort, if one considers the fact that the mentioned instrument needs to leave the lab and is to be used as an... instrument.

Reasons? Well, tiny changes to the so-called FM operators' parameters can cause vast changes to the sound. What is a mere case of oscillator drifting out of tune in case of substractive analog synths, in FM case this often brings radical changes to what we hear. Reasons are buried in FM synthesis theory, but they are far from obscure reasons.

In simplest case, we can imagine these operators as oscillators with simple waveforms, but later generations of FM synths do vastly more than that. Changing their frequencies can radically alter the resulting spectrum, as one operator modulates other(s) and even has feedback - and if their frequency  drifts, the resulting spectral components shift around - hence fundamentally affect the tones we hear. Not to mention the controls to these operators, which have to have well-synchronised envelopes and precise amounts usually.

Also, in this hypothetical example, even if we assume the analogue multi-operator FM concoction is stable and perfectly controllable (it would be neither), the musician would want to recreate later the FM patch he or she arrived at. This can only be imagined with copious help from digital technology and digital to analogue converters - similar to how early analogue synths acquired patch memory.

However, even in this case (and obviously we already have digital creeping in, albeit not strictly in the sound synthesis part itself), the resulting complexity is, simply put, a mind-blowing mess.

Even in the case of digital FM synths, the constant and justified polemic is centred on the difficulty to program them, and the need for very intuitive and stable interfaces in often outboard software, so that one can cope with even thousands of parameters at play. A supreme and to this day not equalled FM monster like the Yamaha FS1R died as a product shortly after its release, and this was not due to its astonishing (!) sonic capabilities, but its user interface.

Similarly, what was once triumphantly demonstrated in a Facebook synth group as "wavetable synthesis", as an analogue concoction managed to morph the output signal from one simple waveform to another, was something that still firmly resides in a hobby lab.

PPG Wave
Also, it simply just wasn't wavetable synthesis, full stop, in the Wolfgang Palm sense (which led to the revolutionary PPG Wave and its successors, like the current Waldorf Blofeld).

It just isn't wavetable synthesis, by definition... as latter needs perfectly stable and precisely "sliced" waveform parts stored in precise manner in a table, and then precise sweeps that index in this table in perfectly controlled and even modulated manner.

Also, those waveforms are eminently digital, because the wavetables store samples of these waveforms... and then a synth based on this method is scanning those tables. By definition, one cannot have analog waveform slices kept in a static table of values... only digital samples of those waveforms...

The resulting revolutionary sounds' spectral content simply cannot be achieved by a few analogue waveforms morphing into each other. Latter experiment posted on Facebook some time ago was similar to a demonstration of a slow and careful forward parking manoeuvre in a Trabant and then stating "tada, it is perfectly capable of doing all that a Bugatti Veyron can do!".

As a person who spent half a lifetime in signal processing technologies, it is, admittedly, a deplorable sight to see such waste of time, effort, and enthusiasm channeled in completely misguided directions and utter dead ends.

Personal note aside, where above two characteristic examples spectacularly fail is the factual misconception that a certain technology is THE answer for everything in sound synthesis.

The hype and downright fetishisation of analogue synths have a big role to play in the birth of such misconceptions.

Analogue synths are absolutely fantastic in... analogue synthesis, which usually means substractive or additive synthesis whereby oscillator waveforms are taken away from (via filters) or added to (by wave shaping or modulation effects that add harmonics).

Korg Kronos MOD7 top level view
Multi-operator and hybrid FM synthesis engines (e.g. FMX by Yamaha or MOD7 by Korg), wavetable synths (like PPG Wave or Waldorf Blofeld, etc.), granular synths (Waldorf Quantum and countless plugins are capable of this among many other things), the vast array of mighty samplers and so-called romplers (list would be simply huge), plus numerous eminently digital signal bending tricks (think wave sequencing and waveshaping from Korg), constitute vast and complex worlds - often very unique worlds.

Then we have the hybrid synths... Even the aforementioned PPG Wave was actually a hybrid,  since it had famous analogue filters after the digital signal chain. These synths can create phenomenal possibilities. The Korg Prologue flagship analogue synth with a digital add-on engine even lets the user write his/her own oscillators and effect engines, with any algorithm one can think of (that fits in the multi-engine's memory). The Roland JD-Xa can layer and combine complex sounds from both digital and analogue synth engines under its bonnet.

These all add to our sound synthesis and processing capabilities entire new and vast universes of sounds, which are simply impossible to create via analogue synths.

Excluding them in some absolutist hype is a classic and misguided dogmatic approach, and we can encounter it in many forums about electronic music and sound synthesis.

However, trying to replace some horses with others that are eminently unsuitable for, and factually incapable of running, certain courses is a futile at worst, tragicomic at best, attempt.

Conceptually, apart from signal processing theory and technology, where this exercise goes wrong from the start is the failure to see appropriate horses as mere devices to get us, via appropriate courses, to the finish line. Dogmas are not left for the decorum or the viewing area to talk about over a beer, they actually make their way onto the race track...

Analogue, as splendid and as hyped it may be, is not the answer to everything that recent decades of music technology produced. As shockingly obvious it may be to many, each approach has its strengths and weaknesses - and some horses are simply not suited, not even designed, to run certain courses.

Nobody attempted, certainly nobody succeeded, to create cobalt blue, cadmium yellow or ultramarine paints from plant-based pigments just to score some dogmatic point in the art of painting. Well, maybe some have tried, especially when e.g. certain minerals ran into some trade difficulties as it happened in the case of ultramarine, but the results are not exactly surrounding us in galleries... Artists used different paints with different characteristics for different tasks, and with a good reason...

The huge problem is when hype crosses a certain boundary, and makes certain words magical. Not
Waldorf Quantum display
only can hype achieve that, but also it can then make one forget that all, absolutely all, of our electronic instruments are... instruments. Nothing more.

If we forget that, then we can ask questions like one seen recently on a forum: why doesn't a certain major manufacturer see sense and "finally" create an analogue workstation.

Why the question was phenomenal nonsense, well, one can leave that to the reader (small hint, synth workstation product category definition with a feature list)... However, the fact that such conflating of methods, instruments, and categories is even possible, it is a testament to the power of synth hype.

It is a free world, and everybody is entitled to their prejudices, misconceptions, and beliefs - but this particular area is one in which those are at the same time creatively, artistically, and technologically self-defeating...  If hard to swallow, challenge is to name one single groundbreaking creative electronic artist who artificially excludes majority of sound synthesis methods from his or her arsenal, instead of looking at a range of tools to achieve his or her creative aim.




Wednesday, 12 September 2018

New Yamaha MODX - an FM synthesizer Groundhog Day

Photo from GearNews

As very recently "leaked", Yamaha is releasing a new digital synth at a surprisingly attractive price point. The MODX is essentially a cut-down cheaper version of the Montage two-engine synth from a few years ago.

It is, once again, an FM + AWM2 synth that, as a powerful combination, we could get used to since the late 1980s when SY-77 demonstrated the capabilities of the combo.

Yamaha did not call the Montage a workstation, as it really wasn't one - but its trimmed version MODX is now being called a workstation. Well, Yamaha called even the Genos, an arranger on steroids, a workstation... Since Ensoniq and Korg long ago have established the very definition of what a synth workstation is, we can  abandon any and all hope of Yamaha respecting fundamental instrument categories.

While this may be an intentional overstating to mask the glaring stagnation (in terms of lack of actual synth innovation), it is all the more audacious when we look at the leaked specs of the MODX.

What is very telling again is what Yamaha has not done in the MODX.

The FM engine is still a repeat of the usual 8-operator affair - which is an FS1R cut in half. Actually, much less than half.

FS1R, the supreme FM monster from almost two decades ago, had 16 operators - but they were also of voiced and unvoiced types. Add formant filters and the ability to sequence formant movements, to create absolutely unique sounds.

Just to be superbly annoying, it was rapidly discontinued by Yamaha - a great role in this was played by Yamaha's shocking inability to see the potential everybody raved about. Thus they never even provided software tools that could enable the user and allow one to capitalise on the unparalleled and truly novel capabilities inside the box - only a freeware (hobbyist-created) app exists. The customised SoundDiver could not access the formant sequencing capabilities at all, but at least presented the thousands of parameters in some usable form.

Then there was also the EX5/EX7 - with their multi-engine combination, which even today can blow a sound designer's socks off. All the more remarkable, as we have had since then the OASYS and Kronos from Korg, as multi-engine synths.

In 2018, MODX, with all the hype and "leaking" of an "exciting" new FM synth, it begs a few questions.

What is Yamaha doing three years after Montage, and almost two decades after FS1R, in their R&D labs? Especially as MODX is not only a repeat of an earlier synth engine combo, but it still represents a vast step back from what their earlier synths could do.

With touch screen and outboard software that is possible nowadays, considering the many years that have gone past since the arrival of this dual synth engine, is there any interest whatsoever in Yamaha to give not just performers but synthesists / sound designers abilities that, no pun intended, sound like they are dated 2018? At least 2001 please?

Yes, sample storage has been increased and we can bet that Yamaha sound designers have created (on top of what Montage has) lots of superb presets. We can bet the quality of the AWM2 section is top notch.

However, while all too busy with blurring of very well-defined and long-established lines between product categories, the absolute lack of innovative thinking is depressing (if we discount the so-called superknob from Montage, present also on MODX - but that is merely an element of the user interface).

From business perspective, it is understandable, if one can release the same thing over and over again, and it sells. MODX will sell extremely well probably, as it is very attractively priced for what is under the bonnet.

Yes, it seems to be a powerful FM+AWM2 combo, but we can't even say it is state of the art. It is not even a repeat of 2001, with AWM2 added to it.

Frankly, it is hard to imagine what an FM engine from the FS1R could do when combined with the sample-based engine nowadays, considering what it was capable of on its own. Imagine that with touch screen and a proper software to leverage the formant sequencing.

We are stuck in a Yamaha groundhog day - not only MODX repeats essentially a dual synth engine for the Nth time, but it also repeats just one metaphoric day of the timeline - i.e. we cannot even go back further in time, in order to resurrect much more potent Yamaha engines of the past.