Showing posts with label space. Show all posts
Showing posts with label space. Show all posts

Sunday, 17 October 2021

Men, maths, and machines: Stochastic by Carbon Based Lifeforms

 

Stochastic music, as an actual term and method, really has its origins in Yannis Xenakis's seminal work from the 1960s, entitled Formalized Music (Musiques Formelles)

Essentially, random processes not only produce musical events in stochastic compositions, but they can be directed and/or constrained such that they can even create musical pieces of a certain style or genre. Creating a systematic mathematical treatise on this topic was an utterly groundbreaking move. 

Of course, in 2021, we have the luxury of looking back at decades of genuine computer music - i.e. musical works that were created not just on, but by computers. With the advent of personal computers, one could create such works at home, tinkering with stochastic processes or elaborate mathematical algorithms (for example, in the case of fractal music).

Computer compositions reliant on random elements were no longer confined to the laboratories with huge and terrifying looking computer monsters. Once upon a time, the stunningly human and mesmerising Illiac Suite could only be created on such a monstrosity, the ILLIAC computer at the University of Illinois.

Many have ventured into the realm of computer music, after all, even the ambient music luminary Brian Eno has built bridges between ambient and generative music.

We are almost at the end of 2021 now, and the ambient/psybient duo Carbon Based Lifeforms surprised fans by the release of an album called Stochastic

The album returns to the sonic world of their earlier ambiental albums like VLA and Twentythree.

The way in which this album was created is eminently different, though. Well, you may have guessed it, stochastic processes were applied in order to generate the sound sequences and textures. 

As the authors describe it, the tracks were born from exploiting the random features of some of their synths, and they were left alone to do their things... creating evolving textures, layers, and motifs. 

The track titles are firmly rooted in the world of maths and algorithms, apart from some poetic ones like Hello From The Children Of Planet Earth. Titles like Eigenvector, Finite State Space, Sphere Eversion are straight out of the world of vector algebra, control theory, and topology. 

One key aspect to highlight here is that the album does not contain what some may fear: these are not academic unlistenable experimentation, alien and alienating random sounds, or products of some purely theoretical adventure in areas of mathematics that nobody may understand. 

The album does sound remarkably identifiable as a CBL album. It has dreamy textures, floating layers of sonic bliss, and memorable evolving motifs. 

What is often forgotten when some discuss computer-generated music is that ultimately, it is still the human producing the end result. 

That human input may be merely a selection process of picking out pieces or entire tracks from the randomly generated output. It may be human involvement in the constraints imposed on the pseudo-random processes. It may be human control of numerous parameters, algorithms, stochastic processes. It may be human choices in the processing of the resulting sounds, e.g. via choices of effects.

Where the machine ends and where the human begins in computer-generated music is often a futile debate. 

We, as listeners are hearing the end result of a 'collaboration' between man and machine, where the machine was given more freedom than in normally composed and performed electronic music. 

When listening to Stochastic, at least this reviewer would recommend something perhaps scandalous to the listener: let's forget analysing where that delimitation line between the human crew of CBL and the synths may be. Let's not treat it as a highly technological record...

It is ethereal, pleasant, non-intrusive music but by no means for passive listening. There are endless details and myriad changes of subtle or tidal nature, there are tiny evolutions of sounds and there are vast swells of sounds. There are passages that are genuinely uplifting, expansive, and infused with what seems to be human emotions.

It comes across as a wholly enjoyable, varied, and quite human album. 

As Bill Laswell once wrote, Computers and electronic music are not the opposite of the warm human music. It's exactly the same...






Saturday, 5 August 2017

Schulze at 70



Klaus Schulze, one of the true godfathers of electronic music, has just turned seventy.

Anybody permanently affected, in the best possible sense, by his truly unique style of synth music output spanning fifty years, can only wish a very Happy Birthday to the  maestro and many more to come...

From the heroic early days of Tangerine Dream collaboration in the late '60s to the similarly heroic, and still landmark value, solo albums like Irrlicht and Cyborg, Klaus Schulze's musical journey has given us many changes in musical direction and style, many philosophical changes...

However, his style has remained instantly recognisable - and very few dared to maintain his courage of creating ever-evolving tracks that most often occupy the full length of the physical medium. Compositions of 70 minutes length are far from unusual in the world of Klaus Schulze...

Like with any artist of astonishingly long career, some philosophical changes in direction have been questionable. Some may recall how the "death" of analogue synths was announced in a resounding album title, then later to see a superb return to that technology... or how a certain period was marked by an abundance of samplers that, even in the artist's own admission, took him away from a truly personal voice.

Apart from such escapades, the relentless innovation and experimenting has been a hallmark of his vast discography. He started as drummer and perhaps, as in the case of the other sequencer wizard, Chris Franke of Tangerine Dream, helped him to have a quite different approach to sequencers...

His precise command of intricate, multi-layered, mind-bendingly ever-evolving sequences has led to what became one of the key ingredients of his compositions that made the latter stand out compared to the rather traditional and mechanical use of sequencers.

Even when blending into his music Eastern vocals, operatic voice, cello improvisations, or Lisa Gerrard's truly unparalleled vocal improvisations, there has always been one key feature of his music that even other heralded "ambient" or "space" music artists did not manage to achieve.

No matter how vast the soundscapes are in length and complexity, not only there is something always changing every few seconds, making it a truly mind-blowing experience on a closer listen, going behind the sometimes hypnotically repetitive passages... but... and it is a huge "but":  Klaus Schulze has established a type of electronic music that seems to happen on its own...

When listening to his varied output, one does not get the feeling that this is electronic music that is created and performed by someone, with the exception of his fiery Moog improvisations...

It is music that seems to emanate on its own, and fold and change every few seconds, without humans and instruments actively creating it. Think of the landmark that was Timewind... still as mind-blowing now as it was in 1975.

Not that this dehumanises his music - not at all, for that we need to look at the eminently different Kraftwerkian school where technology takes over and this in itself is central and intentional in its aesthetic.

Klaus Schulze's perhaps greatest achievement is that he created for half a century an eminently human, passionate, deep "space" music that makes us disconnect from the practicalities and thoughts related to the mechanics of how this music is created.

It just exists and evolves, taking us on vast journeys that any amateur, professional or long-time established star of "ambient", "space" etc. genre should still learn from - after many decades of listening to these genres, one can argue there really is no other person out there who comes close to creating the worlds that Klaus Schulze created and still creates.

Therefore... even more emphatically, many many happy birthdays Maestro!

Sunday, 4 December 2016

A third breath of Oxygene



The third installment of what has become by now the Oxygene trilogy was released on 2 December.

What made the first Oxygene enduring and extraordinary, even to ears coming across its fluid soundscapes 40 years later, was the fact that in many ways it placed itself outside the language of, albeit early, mainstream electronic music. It was eminently different with its other-wordly, yet accessible, soundscapes and fluid, bubbling, ever-changing structures.

Oxygene 2 was somewhat different, with synth-pop and dance music inflections. The third album cannot escape the compulsion of delving into utterly mainstream and utterly popular sub-genres of electronica.

Its opening is surprising, and surprisingly pleasing, with its scintillating sonic fragments and melodic elements that pop in and out of the sound stage.

The phased vintage string machine pads are present in various places in the album, vintage white noise sweeps and percussion elements, and even the instantly recognizable Elka Synthex (which made Rendez-Vous so magnificent sounding) makes an appearance a few times.

There is pleasing amount of experimentation, there are tracks that sound as if arpeggiators' patterns were chopped randomly to pieces and the melodic fragments bubble up unpredictably from the depth of closing and opening filters.

However, the predictable appearance of in-your-face electronic dance music tracks are quite jarring again. The lush soundscapes being suspended by trendy thumping of not only predictable, but terribly banal and already over-used, beat patterns is not exactly a positive effect. There is Jarre inventiveness at work, but the cliched drum patterns are just too... cliched to ignore.

As with Oxygene 2, the complete changes in mood and direction with much too ordinary dancey interludes manage to utterly ruin the otherwise cohesive flow of the album.

The changes in dynamics and effervescence is not a problem, even the first album had its gear shifts that were perfectly blended with the other tracks - but it would be great to hear any intriguing or innovative spins on mainstream electronica, instead the very tired deja-entendu patterns.

As someone remarked about the deplorable Theo & Thea album some years ago, it would be good to leave the forays into dance electronica to those who do it best - and with innovative ideas.

Otherwise, if we discount the jarring (and unfortunately jarringly banal) outings into EDM territory, Oxygene 3 is again quite a remarkable achievement with eminently state-of-the-art technology behind it.

It is quite endearing, that Jarre in 2016 can still stay fresh and full of ideas, and we tend to take for granted the not everyday feast of being able to keep up to speed with the exponential increase (and at extremely fast pace) of electronic sound producing software and hardware.

It sets an example to many electronic musicians who not only get stuck in their ways, but even start out with genre cliches and are are completely in the grips of the technology that they choose to use.

Imaginative, ever-changing, fluid and surprising in many places - Oxygen 3 delivers. If only we could somehow make abstraction of the intrusions of off-the-shelf EDM sonorities that pop up in a few places...


Thursday, 28 July 2016

The legend is back...



After a long hiatus, the unsurpassed synth legend that is Vangelis is back with a new studio album...

It is said to be released on 23 September, and it is a project inspired by, and dedicated to, ESA's Rosetta probe launched in 2004.

The tracks so far released on the internet show that the music, as many fans expressed on forums, thankfully is not a bombastic symphonic score in the vein of the rather controversial Mythodea.

Whilst Vangelis always excelled in orchestral and quasi-orchestral creations, one has to go back to the '70s and '80s to find real emotional punch and intricate musical ideas in the few albums he released in this vein... The more recent output, with the exception of the score for 1492 Conquest of Paradise and El Greco (the studio album, not the soundtrack), was marked by hugely overblown arrangements where the emotional impact and the musical inventiveness has suffered at the expense of wall-to-wall orchestrations.

The teaser tracks (so far a few short excerpts on Youtube) show that this is not a return to the vintage Albedo 0.39 and such space music albums from Vangelis. It sounds like a through-and-through contemporary affair, and the orchestral passages sound more like the epic and passionate sounds of El Greco.

Rosetta's Waltz also shows that, again unlike Mythodea, we shall be treated to incomparably more melodic content and passionate driving arrangements reminiscent of the Vangelis albums of yesteryear.

Let's see how the full album hangs together - alas, we have to wait a couple of months until then...